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Bayer

Digital Weed Management

UX Strategy and Visual Design

Designed a pilot program that brings more informed decision-making for agronomists

Login screen.png
Select Herbicide Program.png
Field Characteristics Screen.png

Quick facts

My Role

Freelance UX Designer

Duration

6 weeks

(Feb - Mar 2023)

Team Members

Director of Development

Creative Director

QA Engineer

Data Architect

Developers

Client

HLK Agency

Platform

Mobile

Tablet

Toolbox

Sketch

Jira

Confluence

Lucidchart

Adobe Illustrator

Deliverables

UX Strategy

Mockups

Interaction Design

Prototype

Background

Over the years, Bayer has partnered with growers, farmers, weed scientists, applicators, and other agricultural stakeholders to implement innovative weed management programs. Bayer has committed to invest over $5 billion in a comprehensive and future-oriented approach regarding weed management. 

Goal

As part of this initiative, Bayer wanted to test a weed management tool that focuses on addressing a specific need with growers and technical agronomists (TAs). Research showed that growers wanted the ability to get customized crop protection recommendations from their TAs to ensure the healthiest crops and largest yields. Additionally, TAs needed the ability to make quick and efficient recommendations to applicators. With that, I was hired to provide designs for the new site with several requirements called out by the client:

Mobile-first design: 94% of their traffic for weed management topics and tools came from mobile devices, 4% from tablets, and the remaining 2% from a desktop.

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Rapid prototyping: We were working with a tight deadline and needed designs, QA checks, client feedback, and iterations to happen at an expedited pace.

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Full Integration: The app would be largely a CRUD application and would integrate with an existing product. As a result certain elements of pages would link out and back in to the app and needed to be designed in a seamless and coherent way.

UX Strategy

In order to better understand the space and product, I reviewed the data and research that had been developed thus far. Additionally, I collaborated with the Creative Director and engineers and created a flow of the screens via Lucidchart. This was my guide for mocking up the grower screens.

Screenshot 2023-02-22 at 11.12.57 AM (1).png

Mockups

Once I had a clear vision of the user flow, I began designing the screens for the grower user journey followed by the TA journey. We found that the other user groups that would utilize the tool all had similar goals so we grouped them into one type of user - Admin. 

Sketch image of DWM

Launch

After 8 design iterations, we successfully rolled out the Digital Weed Management Pilot to a group of 20 participants in April 2023. We received an overwhelming amount of positive feedback while also capturing some improvement areas and features that can be added in future iterations.

Grower Dashboard (Field Selected).png
Date Predictions3.png
Field History Screen.png

©2024 Chyna Smith. All Rights Reserved.

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